๐ฟ Dynamic Herbalist & Herb Gathering System (VORP)
A complete, immersive herb gathering and contract system built for roleplay servers using VORP. This script turns basic herb picking into a living gameplay loop with progression, contracts, NPC interaction, and meaningful rewards.
๐ฑ Herb Gathering System
This script includes a fully featured herb gathering system, not just contracts.
๐น World-Based Herb Harvesting
Herbs spawn naturally across the map at configured locations
Multiple spawn points per herb type
Per-plant respawn timers (no zone clearing required)
Native prop-based harvesting (immersive and performant)
๐น Responsive Interaction
Contextual pickup prompts
Native harvesting animations
Clean object spawning and removal
๐น Configurable Rewards
Min/max yield per herb
Multiple reward items per plant
Job-based yield bonuses (optional)
Easy expansion for quality tiers or rare drops
๐ Mission Locations & Objectives
Each contract assigns a random mission location
Supports 10+ configurable locations
Players are guided with:
Radius blips on the map
World-spawned mission props for immersion
๐ง Clean & Developer-Friendly Design
Single, readable config
No hard-coded logic
Server-authoritative (exploit-safe)
Lightweight and performance-friendly
๐ฎ Perfect For Servers That Want:
Meaningful gathering gameplay
A living, rotating economy
Job-driven content
Immersive NPC interactions
Long-term progression without grind
๐ฆ Requirements
VORP Core
VORP Inventory
Preview here: ย