A focused, realism-first crash event. Balloons spawn high, fall, tip, burn briefly, and leave a single lootable chest—ideal for distributing your most valuable items.
Key features
Realistic sequence: high-altitude spawn → visible descent → tip-over → short fire & smoke → chest appears.
Rarity-based loot: always a common reward with a configurable chance for rare items.
Random locations: each event selects a site at random from your list.
Server-wide notice: one broadcast informs all players when the crash begins.
Map radius marker: a clean search radius shows during the event and removes on loot or timeout.
Automatic cleanup: fire, smoke, chest, and radius are fully despawned on a timer or when looted.
Lightweight & configurable: edit locations, rare chance, timers, and labels in
config.lua.VORP-ready: items granted through VORP inventory; simple progress-bar interaction (press E to loot).
Requirements
VORP
Legendary Progressbar
Preview: https://youtu.be/9_K_ozgrlSg
Requires our progressbar which can be found here. Legendary Developments · [VORP Advanced Progress Bar]